When i get this program as a kid, i often thought this is just a joke-program. And no joke, after letting this program run through, these two Ebay-floppys which made problems, work perfectly again, which made me very happy. It's not a perfect match but it is in keeping with the C64c,Vic20 and peripherals. Needless to say, the C64 was never designed to do something like that. I have test code in place that alternates the clock and data pins between high and low, but on the C64 it's just showing 192. The 1541 Ultimate also works in standalone mode without a C64, functioning just like a normal would.
Basically not perfect, but probably the best current solution for the price. Though, that said, I'm unsure if the dimensions of these are the same as those of the sticks that Legacy Engineering manufactured for the Atari Flashback 2. Theoretically the hardware could be extended for that. If no updated firmware is found, green light flashes once. Only file size and signature have to match. I really like it, even when its big and need space on the table.
On the left, a popular fast loading program, Hypra-Load. For a C64 as a retro system, the 1541 is the de facto standard. Here is an example of a game called School Bus Driver. Fast loading cartridges are much more convenient. I agree, those big 1541 disk drives have a certain appeal to them! Get the 5V power for pin 1 from the datasette port for example. A loading screen from a ground breaking demo from 2000, Deus Ex Machina.
There are cheap ones at dx. Disclaimer: I'm not the author, but I have been alpha testing it for the last week or so. The lights on these floppys work and they try to find a file on disk, but could not load it. This thing feels like it would have been something that Commodore would've made, if they were still around and still doing anything with their 8-bit lineup. This kind of loaders are mostly seen in modern C64 releases such as demos and games, where data is being loaded from the disk at the same time as music and graphics are being shown — which is pretty impressive for a early 80s computer. The real issues arise when a custom loader is not specifically supported.
I knew before, that the C64 works flawlessly, but that the two floppys have some problems, because the seller wrote this in the ebay-auction. File selection and management is done via a third button on the cartridge that brings up a new menu on screen. If something runs from floppy, it will most likely run from a disk image on these devices. See the seller's listing for full details. Because when no hardware-piece is broken, then the chance is very good, that just a realignment of the floppy-head is necessary. About 6 years ago, i purchased one of these C64 on Ebay with lots of accessories to a very good price only 2 persons purchased, so i had luck. Packaging should be the same as what is found in a retail store, unless the item is handmade or was packaged by the manufacturer in non-retail packaging, such as an unprinted box or plastic bag.
The benefit is that the loading routine reading the disk does not have to wait that the next sector in chain runs under the drive head the data sectors are interleaved in a way that the sectors are optimized for the slow standard routine. The Commodore 64 plays the Entry of the Gladiators Theme. Basically the 1541 is a standalone computer, and the disk drive can operate on its own without the host computer having to control its every operation. Other hobbyist projects similar to the 1541 Ultimate are the and. And it appears that this software solution to overcome the hardware problem was whipped up rather hastily. Sounds good, sellers feedback looks good but what do you all think about this? Yes that is a true story which happened before I was ever thought of at a friends house of my parents who their friend had a 2 year old that stuck a peanut butter and jelly sandwich half way thru the drive by the time she was caught doing it.
Packaging should be the same as what is found in a retail store, unless the item is handmade or was packaged by the manufacturer in non-retail packaging, such as an unprinted box or plastic bag. Obvious downside of these standalone software fast loaders is that they have to be first loaded every time after the machine was switched off or reset. Since the completely emulates a 1541, it's much more compatible supports all fastloaders. And the fast loaders really make a difference. You can think the C64 and 1541 being two computers that communicate over a serial bus. What is also nice is that most games adapted for hard drive usage will work. This can need about 1 or 10 minutes, depends on the floppy and its header-position at the beginning.
Note 2: This project was developed for and tested on the Uno. See the seller's listing for full details. On the right side one of the fast loaders I used to use a lot, that goes by name Speedload. Same things are explained in your article about that. I decided I needed to get something new out, and the WiModem was the quickest of the two to release so that got priority.
It is not a true drive emulator so not every disk image out there will work. If this is not quality, what else then? I could even make a nice frontend to it in Qt. This also opens up possibilities. Therefore my floppys mostly stand around without use. Don't get me wrong it is a good device but it isn't a replacement for a 1541. There are hundreds of such games. When i get my first C64 as a kid, which was in 1984, then i also get a Commodore-1702 monitor and a 1541-floppy.